Crash Report

Bug reports and feature requests. New features can only be added to the current development version. Bug-fixes may be back-ported.

Current release: 099 / Current development: 100
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RusseL
Forum Regular
Posts: 375
Joined: Fri Feb 20, 2009 8:30 pm

Crash Report

Post by RusseL »

found a solution of this.
core bug still exist somewhere.
Last edited by RusseL on Mon Jun 18, 2012 10:51 am, edited 16 times in total.
garyglitter
New User
Posts: 13
Joined: Wed May 16, 2012 5:19 pm

Re: New Crash Report. Build

Post by garyglitter »

Looks like it gets stuck in the RunToward Loop.

Remember that RunToward will ALWAYS return true if use_adjustments is set to 1, or not set at all in the npc config file.

Without going into anything else, try turn off use_adjustments and see if that stops it
RusseL
Forum Regular
Posts: 375
Joined: Fri Feb 20, 2009 8:30 pm

Re: New Crash Report. Build

Post by RusseL »

garyglitter wrote:Looks like it gets stuck in the RunToward Loop.

Remember that RunToward will ALWAYS return true if use_adjustments is set to 1, or not set at all in the npc config file.

Without going into anything else, try turn off use_adjustments and see if that stops it
i'll try that, thanks, but anyway server shouldn't crash with/without this parameter
RusseL
Forum Regular
Posts: 375
Joined: Fri Feb 20, 2009 8:30 pm

Re: New Crash Report. Build

Post by RusseL »

garyglitter wrote:Looks like it gets stuck in the RunToward Loop.

Remember that RunToward will ALWAYS return true if use_adjustments is set to 1, or not set at all in the npc config file.

Without going into anything else, try turn off use_adjustments and see if that stops it
No it wasn't runToward.
Updated first post, with new script.
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