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Bug

Posted: Mon Aug 24, 2009 3:22 am
by nibbio
hi all!

i am italian, then sorry for my poor english :)

i use UOFiddler since i've found it, from runuo forum.
It's the best program for mul editing, better than mulpatcher and muleditor, but i've found few bugs.


1) when i try to replace or insert a landtile or a texture, ( i use photoshop cs4 extended ), the white colors become transparent.

2) in tiledata, in Landtiles' menu, the "unknown3" maybe is "surface" instead.


i'm using UOFiddler 4.1c

Re: Bug

Posted: Mon Aug 24, 2009 4:27 am
by Turley
@ 1) use tiffs for import/export (i will never understand why someone uses bmp's)
bmps doent have a transparent color, i mimiced mulpatcher behaviour for bmp's "true" white and black are converted to transparent.

@ 2) mmmh could be :)

Re: Bug

Posted: Thu Aug 27, 2009 2:48 pm
by nibbio
i've found another bug.

i've tryed to use the function "extract all" in "items" tab.
The function work but extract only from 0x0 to 0xFFF, others items are ignored.

and i have a feature request, o something like that :P : can you implement a function similar than "ctrl+sx click" in windows, and "alt+sx click" to select multiple tiles/items/texture or whatever, for extract or whatever from right click menu?


i hope that my explaination was clear, sorry for my poor english... :)

Re: Bug

Posted: Thu Aug 27, 2009 10:58 pm
by Turley
Just tested extract all no problems here 13.445 files after extract.

About multiselect I blocked this on purpose to be sure that at every time explicit state is present.