Hi,
I'm fairly new at scripting and I was wondering how is skill window controlled in client & POL. I have looked all releases on Custom Scripts and I am interested of making custom skill window.
I have managed to convert skillgump and classes from tsse scripts but still I get OSI skill list. Do I need to make some kind of packet hook for this? Any help on these?
I am running 4.0.0c client and POL096/097.
Skill gump/window
If you have skillwin.ecl in your pol\scripts\misc directory, it should run instead of the client skill gump whenever the SKILLS button is pressed on the paper doll. No exported function or packethook is required, just the skillwin.ecl file being there.
It works for me - in fact I use it to convey all manner of information, not just skills.
It works for me - in fact I use it to convey all manner of information, not just skills.
If you want to see an example of a custom skill window, World of Dreams (WoD) has one in their shard scripts. I have a copy of the POL 0.95 WoD scripts at the following URL http://www.hopelives.us/Files/WoD95.zip
As OldnGrey said look in \scripts\misc for skillwin.src.
Keep in mind that these are POL 0.95 scripts so some conversion will be needed for POL 0.96 and later cores.
As OldnGrey said look in \scripts\misc for skillwin.src.
Keep in mind that these are POL 0.95 scripts so some conversion will be needed for POL 0.96 and later cores.