out of sequence cursor...

Here you can post threads requesting help on the official POL Ultima Online Emulator Core 095. Note: Core 095 is no longer officially supported.
Post Reply
Matrix
Neophyte Poster
Posts: 32
Joined: Fri Feb 03, 2006 9:13 am

out of sequence cursor...

Post by Matrix »

-Playername- used out of sequence cursor

whats the problem here. How can I fix it like I won't see that again..
Yukiko
Distro Developer
Posts: 2826
Joined: Thu Feb 02, 2006 1:41 pm

Post by Yukiko »

My guess is by converting to POL 0.96. Look in the bugs forum for reports and updates on this issue. I know Reppy had an issue with this that Maud has been addressing. I think it's corrected in the latest release of POL 0.96 or 0.97. Like I said see the core bugs forums for the info.

http://forums.polserver.com/viewtopic.p ... ght=cursor
MuadDib
Former Developer
Posts: 1091
Joined: Sun Feb 12, 2006 9:50 pm

Post by MuadDib »

It's basically where the client sends "cursor" replies, that the core isn't waiting on. Nothing in the core to "handle" that, but in 097 there was a complete rewrite of the main handling for cursors in escript. If the messages are still gotten in 097, it's because the client is macroing and sending cursor replies when it doesn't even have a cursor.
ultek
New User
Posts: 15
Joined: Tue Jul 25, 2006 5:16 am

Post by ultek »

I've tried to create packethook on 097 to kick player which used wrong macro :)

Seting prop on char when target packet goes from serwer, and check the prop when client packet goes to serwer.

But I've stucked on basics. Details here: http://forums.polserver.com/viewtopic.php?t=1275
Post Reply