Afaik this is becouse Razor(normal client does not send it) is sending 0xd6 packet to server ( it has something to do with last target, i think ), runuo seems to be handling this packet from razor, but pol is not, so to stop flooding console just add packet hook for 0xd6 and define receivefunction.
In uopacket.cfg:
Code: Select all
Packet 0xD6
{
Length variable
ReceiveFunction megacliloc:HandleUnknown
}
and then in megaliloc.src you can create just this function
Code: Select all
program megacliloc()
return 1;
endprogram
exported function HandleUnknown( who, byref packet )
return 1; //stop packet here
endfunction
I didnt realy test it, but it should work