In my shard, karma, fama, being blue or red is only a distracting thing, so I have to completely remove it, to have an "all grey" pg base.
Using 097, what should I do? Is there a painless way of just disable it? Do I have to patch every script related to kill, steal, poison, etc?
Completely remove Karma/fama
I remember at least two shards where grey names were permanent (but with POL 0.95). There isn't another ways?CWO wrote:Grey isnt a permanent thing though in POL. What I would do is just set everyone to red using
who.setmurderer(1)
and search your scriptbase removing all
who.setmurderer(0)
This is probably the easiest way to do it.
Well, theres CriminalFlagInterval in repsys.cfg. Thats the number of seconds they're set criminal. Who.setcriminal(1) will make them criminal for that many seconds. If you do who.setcriminal higher than 1, it will multiply the CriminalFlagInterval by that number. Sure you can make it weeks long that way but always be mindful that who.setcriminal is never permanent, it just has to keep being set.
in 097 you use the highlight hook and set everyone to the criminal highlight which is 4. This makes the health bar turn gray and the client will no longer prompt a warning about it being a criminal action.
Then to make people grey for single click, a name color hook is used to return color 905.
See core-changes.txt and the 097 distro for more on that.
Then to make people grey for single click, a name color hook is used to return color 905.
See core-changes.txt and the 097 distro for more on that.