PerformAction wont accept higher then 0x22

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Note: Core 096 is no longer officially supported.
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Repsak
Master Poster
Posts: 91
Joined: Sun Feb 05, 2006 2:00 am

PerformAction wont accept higher then 0x22

Post by Repsak »

I hooked the 3D client action, but the 'PerformAction( character, action )' wont accept actions higher then 0x22, so how do I play/perform these new ones?

Code: Select all

Subcommand c: Server Sent. 

Subcommand e: Client Sent. Server responds with Play Animation packets. 
List of animation IDs: 
00 00 00 06 - Yawn 
00 00 00 15 - Faint 
00 00 00 20 - Bow 
00 00 00 21 - Salute 
00 00 00 64 - Applaud 
00 00 00 66 - Argue 
00 00 00 68 - Blow Kiss 
00 00 00 69 - Formal Bow 
00 00 00 6B - Cover Ears 
00 00 00 6C - Curtsey 
00 00 00 6D - Jig 
00 00 00 6E - Folk Dance 
00 00 00 6F - Dance 
00 00 00 70 - Tribal Dance 
00 00 00 71 - Fold Arms 
00 00 00 72 - Impatient 
00 00 00 73 - Lecture 
00 00 00 74 - Nod 
00 00 00 75 - Point 
00 00 00 77 - Greet Salute 
00 00 00 79 - Shake Head 
00 00 00 7B - Victory 
00 00 00 7C - Celebrate 
00 00 00 7D - Wave 
00 00 00 7E - Two Handed Wave 
00 00 00 7F - Long Distance Wave 
00 00 00 80 - What? 
MuadDib
Former Developer
Posts: 1091
Joined: Sun Feb 12, 2006 9:50 pm

Post by MuadDib »

Fixed via 096.3 (release date unknown just yet).
-- POL096.3 --
09-05 MuadDib
Changed: PerformAction() value restriction removed to support new animation ids.
Be warned. Know what ID you are sending to clients, as an Incorrect id
could cause the client to have "issues"
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