Guilds

Report core bugs regarding the Ultima Online Emulator Core release (version 097). You can attach your Core Dump. One bug per post.
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Rogdush
New User
Posts: 29
Joined: Fri Feb 10, 2006 8:29 am

Guilds

Post by Rogdush »

Hi there,

Little problem with guilds. I've created new guild, everything seems to be ok, but after SaveWorldState guilds.txt are empty. So, after restart my guild is lost.
When I use guilds.txt with previously created guilds (using older pol), pol doesnt read them, I have ListGuilds() empty, but after SaveWorld they are still there.

Some changes that I missed, or this is nasty bug?

using 07-02
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CWO
POL Expert
Posts: 1160
Joined: Sat Feb 04, 2006 5:49 pm

Post by CWO »

Did you recompile all of your scripts with 097's ecompile along with updating your use statements to use guilds for all of your guild commands instead of use uo?
Rogdush
New User
Posts: 29
Joined: Fri Feb 10, 2006 8:29 am

Post by Rogdush »

CWO wrote:Did you recompile all of your scripts with 097's ecompile along with updating your use statements to use guilds for all of your guild commands instead of use uo?
Sure thing, otherwise I wouldnt be able to ran script.
Guest

Post by Guest »

I can confirm this problem. Newly created guilds are not saved in
guilds.txt, and ListGuilds() doesn't show any guilds from an existing
guilds.txt, only guilds which have been created after starting POL.
Tested with pol-core-097-2006-07-02.

Xandros
Developer Silver
Apprentice Poster
Posts: 58
Joined: Sun Feb 05, 2006 1:34 pm

Post by Developer Silver »

We also have some problems with guilds (they seem to be disappeared), but i've not analyzed the problem yet, so I can't say enough about it... :?
Rogdush
New User
Posts: 29
Joined: Fri Feb 10, 2006 8:29 am

Post by Rogdush »

Hi again,

Can we expect this problem fixed in near future? or it will wait some time until next release? The reason I'm asking is because people cant use guilds now, and I dont know if I should wait a little time, or go back to older version for now.

If devs need some more info on the subject, let me know.

Thanks.
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Austin
Former Developer
Posts: 621
Joined: Wed Jan 25, 2006 2:30 am

Post by Austin »

Ill look into it soon.. gotta build some scripts that use it and build a datafile.
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Austin
Former Developer
Posts: 621
Joined: Wed Jan 25, 2006 2:30 am

Post by Austin »

Okay .. found it and, doh!
Will work on a fix soon.
Rogdush
New User
Posts: 29
Joined: Fri Feb 10, 2006 8:29 am

Post by Rogdush »

Austin wrote:Okay .. found it and, doh!
Will work on a fix soon.
Its nice to hear it. I'm waiting then on new release.
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