Identifying the color of static items

Archive of the older Feature Request Forum Posts

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Xandros
Expert Poster
Posts: 76
Joined: Fri Feb 17, 2006 12:25 pm

Identifying the color of static items

Post by Xandros »

Hi,

currently it is possible to read the objtype of a static item but
not its color. E.g. on the malas map there are woods out of dead
(black) static trees, mixed with normal trees, and since it's not
possible to identify their color, I cannot prevent people from
hacking usable wood out on them in my lumberjacking script.

So I think it would be great if the List... functions could also return
.color as part of the struct for a static item.

Thanks,
Xandros
Shinigami
Former Developer
Posts: 308
Joined: Mon Jan 30, 2006 9:28 am

Post by Shinigami »

to enable this we've to modify uoconvert first. List* doesn't return it, because it is not stored inside realm-folder.

but should be possible to add it.

Shinigami
Xandros
Expert Poster
Posts: 76
Joined: Fri Feb 17, 2006 12:25 pm

Post by Xandros »

Ok thanks :D

Xandros
Yukiko
Distro Developer
Posts: 2825
Joined: Thu Feb 02, 2006 1:41 pm

Post by Yukiko »

I vote for this.
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