Switching to queued data mode (1, 15 bytes) ?

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blah
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Joined: Thu Feb 02, 2006 12:05 pm

Switching to queued data mode (1, 15 bytes) ?

Post by blah »

It goes up when i connect.. i've never seen it before.
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MontuZ
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Post by MontuZ »

Correct me if I'm wrong. I'm just guessing. I think it means that there's a lot of packets(data) being sent out, or received. And because of bandwidth being used it has to wait so it's 'queued' to be sent/received. Don't really know how to explain it, but I do know when it happends a lot people start to lag, lol.

Quick Question(To anyone who reads this), I get that messaged spamed on my console randomly. It really doesn't matter how many players are online. It's happend when 80-100 players online and lagless with 130-150 players online. It's random and I think it's just my network. Any ideas?
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MontuZ
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Post by MontuZ »

Anyone going to say weither or not if I'm wrong?
Mithril
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Post by Mithril »

You are correct as far as I know. I believe it goes into that mode if it has a good chuck of data to send out and it doesn't think it can send it out at once in a timely fashion.
Madman
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Post by Madman »

It's frequently a sign of a black hole oran area that is approaching critical item density.
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