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03-09 Shinigami
Added : WeaponTemplate Prop Delay [ms]
Added : NPCDesc Prop AttackDelay [ms]
Added : character.delay_mod [+-ms] for WeaponDelay
If (Delay!=0) use Delay(+delay_mod) to calculate next weapon swing.
I can write delay_mod but can see delay
Core combat system - say me pls all formules, and if it not laziness - describe all about skill archery.