From: grouped-core-changes095.txt
Changed: renaming a stackable item a specific name will now prepend the amount to the single-click description.
i.e. rename 2 items 'sucky item', then stack will produce a desc of '2 sucky items'.
Is there any way to turn this off?
I've been using POL94 for over 3 years. Recently, I have decided to switch to POL95 and found it impossible because of the above-mentioned change.
A simple example of how it works:
There is a stack of 10 apples. A player eats one apple. The script uses SubtractAmount(apples, 1) function. Now, there are 9 apples. The new core feature renames "10 apples" to "9 10 appless". Now, the player eats another apple... and the stack is renamed to "8 9 10 applesss". After eating 5 apples, the player has a stack of 5 apples named "5 6 7 8 9 10 applessssss".
It happens with all stackable items and is really annoying.
As far as I'm concerned, this is a bug, not a feature.
Do you possibly know of any solution to this problem?
Regards
Nuuf
Stackable items "feature"
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Nuuf
I have not had this problem either with 95. It almost sounds like the script set you are using is causing this somplace when you add an item to the stack.
Do you get the same non-sense when you try to add to the stack? How is that naming taking place?
That is where you should start looking for the renaming issue you are talking about.
Do you get the same non-sense when you try to add to the stack? How is that naming taking place?
That is where you should start looking for the renaming issue you are talking about.