I guess its missing that Equippable which means either that there have been some problems during uoconvert ( in that case rerun it ) or for some reason your clientside tiledata.mul is corrupted.
Also the problem can be that you are using a clientversion > 7.0.9.0 and you are using a core version that still not support HSA tile changes in uoconvert, in that case you either have to use an older version of the client ( and files, just the exe in this case is not enough ) or get the latest core version from SVN and compile it yourself
Take a look in the accounts.txt file in \pol\data and make sure it has the DefaultCmdLevel property set. The highest setting is "test". That's higher than "admin".
Compiling: ./pkg/items/scissors/useScissors.src
Unable to read include file 'c:/legends/pkg/items/botanic/settings.inc'
Compilation failed.
Compilation Summary:
Compiled 1 script in 18236 ms.
1 of those script had errors.
1235 scripts were already up-to-date.
Let's start from the beginning.
1. http://forums.polserver.com/viewtopic.php?f=9&t=3504
2. Show us your pcs.txt character entry
3. Show us your cmds.cfg
4. Show us paths to your commands dir (dir must include directories player, seer, coun, gm etc.)
5. Take a look into seer directory and check if there are *.ecl files
I followed your link about setauthcode
gives me a message in game "unrecognized command"
pcs.txt character entry - yesterday, I put the "DefaultCmdLevel test" code in yesterday, but nothing. Now its not showing in the file here.
Character
{
Account admin
CharIdx 0
Name Zak
Serial 0xd9f
ObjType 0x190
Graphic 0x190
Color 0x3ea
X 2263
Y 1562
Z -28
Facing 5
Revision 16
Realm ilshenar
CProp Protections t0:
CProp ShrinkLogoff i1073761720
TrueColor 0x3ea
TrueObjtype 0x190
Gender 0
Race 0
Strength 30
Intelligence 28
Dexterity 22
Alchemy 50
Magery 50
Skillcap 700
Hits 30
Mana 28
Stamina 22
Hunger 4
Statcap 225
Privs seeghosts
Settings seeghosts
CreatedAt 152978
}
Item
{
Serial 0x40004cb6
ObjType 0x203b
Graphic 0x203b
Color 0x462
X 0
Y 0
Z 0
Revision 0
Realm ilshenar
Layer 11
Container 0xd9f
DecayAt 153578
}
Item
{
Serial 0x40004cb7
ObjType 0xe75
Graphic 0xe75
X 0
Y 0
Z 0
Revision 0
Realm ilshenar
Layer 21
Container 0xd9f
DecayAt 155734
}
cmds.cfg
# $Id: cmds.cfg 373 2006-06-17 18:27:33Z austinheilman $
#
# Purpose:
# Configures the command level hierarchy for the server.
#
# Structure:
#
# CmdLevel (cmdlevel name)
# {
# DIR (string path to this cmdlevel's textcmd directory)
# [DIR...]
# Alias (string alias name for this cmdlevel)
# [Alias...]
# }
#
# Explanation:
# Command levels are defined in increasing order of power. Command level 'numbers'
# will be assigned automatically from this file. If you change the cmdlevel names
# from player/coun/seer/gm/admin/test, it is recommended you define 'Alias' lines
# to associate these basic cmdlevels with your custom cmdlevels. This way, package
# cmds.cfg files will place their commands into your command structure. Additional
# DIR properties allow you to specify additional commands in packages, just set
# your path to i.e. /pkg/mypkg/textcmd/admin .
CmdLevel Player
{
DIR pkg/commands/player
}
CmdLevel Coun
{
DIR pkg/commands/coun
DIR pkg/commands/counselor
ALIAS counselor
}
CmdLevel Seer
{
DIR pkg/commands/seer
DIR pkg/commands/building
DIR pkg/commands/effects
}
CmdLevel GM
{
DIR pkg/commands/gm
DIR pkg/commands/props
}
CmdLevel Admin
{
DIR pkg/commands/admin
}
CmdLevel Dev
{
DIR pkg/commands/dev
DIR pkg/commands/developer
DIR pkg/commands/test
ALIAS Test
ALIAS Developer
}
paths to commands
#############################################################################
## Basic Configuration
#############################################################################
#
# Port and encryption settings now handled in UOCLIENT.CFG
#
#
# UoDataFileRoot: where the UO client files are located.
# Used by UOConvert.exe to find map, multi, tiledata, statics, etc. files.
#
UoDataFileRoot=C:\legends\MUL
#
# Used to tell POL where to look for the server data.
# Defaults to 'data' from where pol.exe is started.
#
WorldDataPath=C:\legends\data
#
# Used to tell POL where to look for the realm data that was made by uoconvert.
# Defaults to 'realm/' from where pol.exe is started.
#
RealmDataPath=C:\legends\realm
#
# RetainCleartextPasswords: If you select this, the server will save plain passwords
# in the accounts.txt file. If you set it to 0, all will be erased. You can get them back
# by changing this back to 1 and successfully logging into the account (for each account)
#
RetainCleartextPasswords=0
RusseL wrote:Shutdown server
edit pcs.txt
start server
Make sure you are shutting down the server by pressing <ctrl-c> when the console window is active. Just closing the window will shut down the server but it won't save any in-game changes. Using <ctrl-c> tells POL to save the game state before shutting down. This isn't the cause of your current issue but it will save you some head banging in the future.