Description of POL versions?
Description of POL versions?
Is there a brief description of POL features available somewhere? I spent some time looking at the release notes/changelogs for each released version, but it was difficult for my untrained eye to pick out major feature changes. I'm specifically looking for what advantages come from upgrading from 095 to 096/097/098/099. Thanks!
Re: Description of POL versions?
095... even to 096 is a significant jump.
096 began allowing users of POL to hook packets between the client and the server it also fixed a lot of issues such as objects and npcs moving long distances at once and in a way.. getting lost or causing core crashes.
096 also brings in UO Convert which allows the core to better understand the game's world map.
096 set the pace for allowing more customized shards.
097 was a lot of bug fixes and was designed to better shape script package design.
From 095 to 099.... a tremendous number of things have been improved, features added, memory leaks gone and more.
It would be like comparing Windows 95 to Windows 7.
096 began allowing users of POL to hook packets between the client and the server it also fixed a lot of issues such as objects and npcs moving long distances at once and in a way.. getting lost or causing core crashes.
096 also brings in UO Convert which allows the core to better understand the game's world map.
096 set the pace for allowing more customized shards.
097 was a lot of bug fixes and was designed to better shape script package design.
From 095 to 099.... a tremendous number of things have been improved, features added, memory leaks gone and more.
It would be like comparing Windows 95 to Windows 7.