Feature Request copy content from one Mul to another

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torgum
New User
Posts: 2
Joined: Sat Dec 26, 2009 4:32 am

Feature Request copy content from one Mul to another

Post by torgum »

Sometimes you get a filled mul (e.g. an old project dies and publishes it's muls or someone just fills muls an publishes them).
It would be great if we could use the fiddler to copy content from one mul to another. especially inside the art-mul (including tiledata). These files are edited in the most projects and big imports are really annoying.
Is there any chance to implement a feature like that?
Damien.
Journeyman Poster
Posts: 63
Joined: Thu Feb 08, 2007 11:14 am

Re: Feature Request copy content from one Mul to another

Post by Damien. »

Why not just copy the whole mul? :D Then you can use UOFiddler to remove and add things you do not, or do, wish to have. :)
torgum
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Joined: Sat Dec 26, 2009 4:32 am

Re: Feature Request copy content from one Mul to another

Post by torgum »

because when u already have a modified mul it's VERY much work to extract and import a larger amount of objects..
ok. Let me give you an example. You have an art.mul with about 200 static art modifications. You have to agree, this is a lager amount, right?
ok.. now lets say you get an art.mul with about 200 map-art modifications you can use for free....

to do this in a manual step would suck, right? extract 200 items and import them new?
Tomi
POL Developer
Posts: 478
Joined: Tue Feb 21, 2006 5:08 pm

Re: Feature Request copy content from one Mul to another

Post by Tomi »

Thats why there is the massimport plugin in fiddler which supports art, landtile, gump and tiledata.

And for export you can use export all and then just delete what you dont need.
eri
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Posts: 2
Joined: Sat Dec 26, 2009 1:11 pm

Re: Feature Request copy content from one Mul to another

Post by eri »

but it takes a lot of time :(

i´am looking for a simple way to copy only map-tex/art/tiledata/radarcolor. i have made many new textures. atm most of them work with uotc (maping-tool)

i`d like to see many freeshards using my graphics - but than there must be a simple way to copy my muls to everyone

render:
http://uo-pixel.de/output.jpg

ig screens:
http://uo-pixel.de/test.jpg
http://uo-pixel.de/stretchcliff.jpg
http://uo-pixel.de/cliff.jpg
nibbio
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Posts: 22
Joined: Mon Aug 24, 2009 3:15 am

Re: Feature Request copy content from one Mul to another

Post by nibbio »

Wow!!!!

These textures are so beautifull!!!

Where can i find your texture and art, or your muls, ever if they are public ?
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Sadahar
Adept Poster
Posts: 81
Joined: Mon Dec 03, 2007 11:15 am

Re: Feature Request copy content from one Mul to another

Post by Sadahar »

Um... nice nice textures... I have same color to pass colors from verdata to colors.mul, im not good with graphic stuff... :(
eri
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Posts: 2
Joined: Sat Dec 26, 2009 1:11 pm

Re: Feature Request copy content from one Mul to another

Post by eri »

nibbio wrote: Where can i find your texture and art, or your muls, ever if they are public ?

well, u can used it. but i´m not finished yet - i have to fix some bad graphics and do some new textures for dungeons..... so i will update the files when i´m finished ;)

temporary website http://eriminator.er.funpic.de/tool/blubb.html atm only german doku
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