Spellweaving spellid

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blkwr
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Posts: 26
Joined: Wed Feb 08, 2006 1:47 pm

Spellweaving spellid

Post by blkwr »

Hi guys, i want to create Spellweaving skill/spellbook into my own local pol, but there's some little problem...

There's some reason that cannot permit me to upgrate my polversion (POL097-RC2) to the last version, i think this is not a real problem...


but i have some problems about SepellId, Scrollinsert, ....


I know that Magery spellid starts from 1 to 64, Necromancer spellid starts from 101 to 116, Paladin from 201 to 216


but i don't know what kind of range i have to use for Spellweaving spell..


Thanks all guys to the answers :D
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CWO
POL Expert
Posts: 1160
Joined: Sat Feb 04, 2006 5:49 pm

Re: Spellweaving spellid

Post by CWO »

Its in the core changes...
core-changes.txt wrote:05-29 MuadDib
Added : Added "SpellType" entries for "Bushido", "Ninjitsu", & "SpellWeaving" for
spellbook types in itemdesc.cfg. The list of spellids for
spells.cfg is now as follows: Magery = 1+, Necro = 101+,
Paladin = 201+, Bushido = 401+, Ninjitsu = 501+, SpellWeaving = 601+.
blkwr
New User
Posts: 26
Joined: Wed Feb 08, 2006 1:47 pm

Re: Spellweaving spellid

Post by blkwr »

oh thx :D


than i used right spellid, but scrolls don't enter into the book... (yes scrollinsert supports all spellweaving scroll objectypes)

when i insert normal spell into magery spellbook it use scrollinsert
but if i use spellweaving scroll it don't access.. :\



edit:

are u sure this changelog is into pol097-RC2 CORE ?
blkwr
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Posts: 26
Joined: Wed Feb 08, 2006 1:47 pm

Re: Spellweaving spellid

Post by blkwr »

Really i don't know... i create bushido and ninjitsu package by the same operations, bushido it's ok, ninjitsu & spellweaving no :|
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CWO
POL Expert
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Joined: Sat Feb 04, 2006 5:49 pm

Re: Spellweaving spellid

Post by CWO »

blkwr wrote: are u sure this changelog is into pol097-RC2 CORE ?
If you actually open and look at core-changes.txt which comes with all POL core downloads, you'll actually see that its in the 096 changes. All 096 changes are in 097. If you know how to work IRC, your best bet is to come into IRC and chat with people who are there. Many of us do end up being idle there so don't be surprised if we're slow to respond. But people can help and maybe even a core dev will be able to test it over and see if its a bug or not.
blkwr
New User
Posts: 26
Joined: Wed Feb 08, 2006 1:47 pm

Re: Spellweaving spellid

Post by blkwr »

CWO wrote:
blkwr wrote: are u sure this changelog is into pol097-RC2 CORE ?
If you actually open and look at core-changes.txt which comes with all POL core downloads, you'll actually see that its in the 096 changes. All 096 changes are in 097. If you know how to work IRC, your best bet is to come into IRC and chat with people who are there. Many of us do end up being idle there so don't be surprised if we're slow to respond. But people can help and maybe even a core dev will be able to test it over and see if its a bug or not.

yeah yeah i unluckly deleted my core-changes in my poldir, but i refound it into my backup folder :)

the real problem is that:

Necrobook receive spells
Palabook receive spells
Bushidobook receive spells
Ninjabook don't receive spell
Spellweavebook don't receive spell
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CWO
POL Expert
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Joined: Sat Feb 04, 2006 5:49 pm

Re: Spellweaving spellid

Post by CWO »

What client version are you using? What is the setting on the character for who.acct.uo_expansion? What is UOFeatureEnable set to in servspecopt.cfg?

I just want to try to cover more things before this possibly becomes a bug report.
blkwr
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Posts: 26
Joined: Wed Feb 08, 2006 1:47 pm

Re: Spellweaving spellid

Post by blkwr »

CWO wrote:What client version are you using? What is the setting on the character for who.acct.uo_expansion? What is UOFeatureEnable set to in servspecopt.cfg?

I just want to try to cover more things before this possibly becomes a bug report.


client 6.x

ML

UOFeatureEnable=0x1a8


0x1a8 = ML + popup menu
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