party system -> buttons (green and red)
party system -> buttons (green and red)
Hi, I would like to know how to make those green and red status buttons work when the players are on party mode. Thanks in advance.
Re: party system -> buttons (green and red)
When used client sends 0xBF sub 0x1C to server.
Subcommand 0x1c: Spell selected, client side
BYTE[2] unknown, always 2
BYTE[2] selected spell(0-indexed)+scroll offset from sub 0x1b
The SpellIDs used are 0x0b and 0x1d ( Healing and Cure spell IDs )
Subcommand 0x1c: Spell selected, client side
BYTE[2] unknown, always 2
BYTE[2] selected spell(0-indexed)+scroll offset from sub 0x1b
The SpellIDs used are 0x0b and 0x1d ( Healing and Cure spell IDs )