Alchemy

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runtest
Grandmaster Poster
Posts: 194
Joined: Sat Aug 05, 2006 11:43 am

Alchemy

Post by runtest » Sat Aug 16, 2008 6:55 pm

The white potion script needs updated. When trying to create a Greater Strength Potion it targets and ask for the material instead of searching for it.

Update this.

Code: Select all

Element 0xDC11
{
	//Main Stuff	
	Name	strength potion
	
	//Skill System	
	Skill	25.0
	Difficulty	25.0
	Points	35.0
	
	//Material Related	
	Material	1
	Type	reagent
	Parts	0xF0E 0xF86 1 2
	
	//Booleans	
	Exceptional	0
	Mark	0
	Retain	0
	Assemble	1
}

Element 0xDC11
{
	//Main Stuff	
	Name	strength potion
	
	//Skill System	
	Skill	25.0
	Difficulty	25.0
	Points	35.0
	
	//Material Related	
	Material	1
	Type	reagent
	Parts	0xF0E 0xF86 1 2
	
	//Booleans	
	Exceptional	0
	Mark	0
	Retain	0
	Assemble	1
}
To this.

Code: Select all

Element 0xDC11
{
	//Main Stuff	
	Name	strength potion
	
	//Skill System	
	Skill	25.0
	Difficulty	25.0
	Points	35.0
	
	//Material Related	
	Material	1
	Type	reagent
	Parts	0xF0E 0xF86 1 2
	
	//Booleans	
	Exceptional	0
	Mark	0
	Retain	0
	Assemble	1
}

Element 0xDC12
{
	//Main Stuff	
	Name	greater strength potion
	
	//Skill System	
	Skill	45.0
	Difficulty	45.0
	Points	55.0
	
	//Material Related	
	Material	3
	Type	reagent
	Parts	0xF0E 0xF86 1 2
	
	//Booleans	
	Exceptional	0
	Mark	0
	Retain	0
	Assemble	1
}
I am sorry, Runtest is to cool to see you right now.

runtest
Grandmaster Poster
Posts: 194
Joined: Sat Aug 05, 2006 11:43 am

Re: Alchemy

Post by runtest » Sat Aug 16, 2008 7:10 pm

I think this needs to be in patch submissions.
I am sorry, Runtest is to cool to see you right now.

User avatar
Austin
Former Developer
Posts: 615
Joined: Wed Jan 25, 2006 2:30 am
Contact:

Re: Alchemy

Post by Austin » Sat Aug 16, 2008 8:13 pm

Ive put it in the SVN.
-Austin

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