npcdecs.cfg
Code: Select all
NpcTemplate playermerchant
{
Name <random>
script playermerchant
ObjType 0x190
Color 33784
TrueColor....Code: Select all
var parms := {};
if (!gender)
SendSysMessage (character, "Canceled.");
return;
elseif (gender.index == 1)
parms.+gender := 0;
elseif (gender.index == 2)
parms.+gender := 1;
else
parms.+gender := RandomInt (2);
parms.+name := "<random>";
set_critical (1);
var merchant := CreateNpcFromTemplate (":player_merchants:playermerchant", where.x, where.y, where.z, parms);