Search found 2790 matches

by Yukiko
Sat Jun 27, 2020 3:37 pm
Forum: Scripting Help
Topic: Mouseover items UI
Replies: 17
Views: 11252

Re: Mouseover items UI

Look in /pkg/packethooks for the megacliloc package. Load the pkg.cfg file and set Enabled to 0. Save the file. Now when you run POL everything should be like UOR as far as item details.
by Yukiko
Sat Jun 27, 2020 3:17 pm
Forum: Scripting Help
Topic: Mouseover items UI
Replies: 17
Views: 11252

Re: Mouseover items UI

I thought that might be your question but the pop-up thing threw me off. :)
What set of scripts are you using?
by Yukiko
Sat Jun 27, 2020 3:14 pm
Forum: Guides
Topic: Setting up a Windows POL server. A tutorial.
Replies: 45
Views: 31236

Re: Setting up a Windows POL server. A tutorial.

The <space> character was in the directory name? There is a way to allow for spaces in a directory name and I thought I had handled that correctly in the program. I'll take a look at the code.
by Yukiko
Sat Jun 27, 2020 3:02 pm
Forum: Scripting Help
Topic: Mouseover items UI
Replies: 17
Views: 11252

Re: Mouseover items UI

This is a client setting. Open Options on your paper doll. Click on the icon in the upper right that looks like a mouse. Scroll down until you see Item Properties Display Mode . Click on the radio button next to Single Click . Click on the Apply button. That should solve your problem. I am with you....
by Yukiko
Wed Jun 24, 2020 8:30 pm
Forum: Bug Reports & Feature Requests
Topic: Region functions
Replies: 9
Views: 6555

Re: Region functions

So what you are asking for is to: 1. Be able to define child-regions within parent regions. 2. Have the ability to have an on enter script and on leave script defined for that child-region. 3. Have the ability to define an entered text and a leave text defined for that child-region. 4. Have the abil...
by Yukiko
Tue Jun 09, 2020 9:15 pm
Forum: POL Tools
Topic: Announcing the POL Configurator!
Replies: 66
Views: 52776

Re: Announcing the POL Configurator!

Version 4.8.6.0 is released. Some bug fixes. See the original post for info on what was fixed.
by Yukiko
Tue Jun 09, 2020 6:07 pm
Forum: UOFiddler
Topic: UOFiddler (ex UOViewer) (ex InsideUO alternative)
Replies: 341
Views: 179277

Re: UOFiddler (ex UOViewer) (ex InsideUO alternative)

Ah. Ok. I will check it out. Thanks.
by Yukiko
Mon Jun 08, 2020 11:16 pm
Forum: UOFiddler
Topic: UOFiddler (ex UOViewer) (ex InsideUO alternative)
Replies: 341
Views: 179277

Re: UOFiddler (ex UOViewer) (ex InsideUO alternative)

Note: You will need to extract the MUL files from the UOPs. There is a command line extractor included with the POL Configurator if you need it. Unzip Fiddler to a directory. Launch Fiddler. Select the Default profile. Click on settings and select Path Settings. Click on Reload Paths. Click on Set P...
by Yukiko
Thu May 21, 2020 4:12 pm
Forum: Test shard
Topic: The Official POL Distro Test Server.
Replies: 5
Views: 13196

The Official POL Distro Test Server.

First a disclaimer: I have not cleared this name through the POL-IT-Bureau but for now I have a test server running with the latest build of the Distro. It is listed on the POL Shard Listings page . Auto-account creation is enabled. Simply log-in and your account will be created. Server address is: ...
by Yukiko
Wed Apr 29, 2020 9:15 pm
Forum: POL Tools
Topic: Announcing the POL Configurator!
Replies: 66
Views: 52776

Re: Announcing the POL Configurator!

Version 4.8.0.0 released. Fixed two issues.
by Yukiko
Tue Apr 21, 2020 2:57 pm
Forum: General Help
Topic: [POL100] Systemistic analysis about performance with lag issues
Replies: 2
Views: 4186

Re: [POL100] Systemistic analysis about performance with lag issues

You might take a look at this function in the OS module. It might give you some insight into system performance.
PerformanceMeasure(
by Yukiko
Mon Apr 20, 2020 11:03 pm
Forum: POL Tools
Topic: Announcing the POL Configurator!
Replies: 66
Views: 52776

Re: Announcing the POL Configurator!

Version 4.5.0.0 is out. This fixes a major bug. See the changes in the original post.
by Yukiko
Sat Apr 18, 2020 9:25 am
Forum: General Discussion
Topic: Wow this makes me so happy
Replies: 6
Views: 5977

Re: Wow this makes me so happy

Hail to the creator!
It makes me happy that you are here. I hope you stick around for a while.
by Yukiko
Thu Apr 02, 2020 12:19 am
Forum: POL Tools
Topic: Announcing the POL Configurator!
Replies: 66
Views: 52776

Re: Announcing the POL Configurator!

*Bump*
I updated the Configurator. See the notes in the original post.
by Yukiko
Mon Mar 30, 2020 10:08 pm
Forum: POL Tools
Topic: Announcing the POL Configurator!
Replies: 66
Views: 52776

Re: Announcing the POL Configurator!

Version 4.2.0.0 is available. EnableWorldMapPackets setting has been added to the Server Settings tab.
by Yukiko
Sat Mar 28, 2020 2:39 pm
Forum: General Help (095)
Topic: Runaway Scripts! Too much CPU!
Replies: 1
Views: 2954

Re: Runaway Scripts! Too much CPU!

Look for loops, for, foreach, while etc. Make sure you have a SleepMS() in the loop. Use a value of 5 in the SleepMS call. That might help with the runaway scripts.
by Yukiko
Thu Mar 26, 2020 8:08 am
Forum: Hello world
Topic: Hey
Replies: 3
Views: 4185

Re: Hey

Welcome to the POL family. I hope you find people to help you.
by Yukiko
Tue Mar 24, 2020 11:28 pm
Forum: Current development (100)
Topic: A new build of the Core is up 2020-03-25
Replies: 0
Views: 5782

A new build of the Core is up 2020-03-25

This build has been available for a couple of days. It adds support for the ClassicUO client's World Map that enables tracking guild and party members. This will stop the unknown 0xF0 packet that POL reports when players are using ClassicUO. ClassicUO is a third party client being developed by KaRaS...
by Yukiko
Wed Mar 18, 2020 5:07 pm
Forum: Scripting Help
Topic: Getting staiox.mul files converter to older formats
Replies: 1
Views: 3305

Re: Getting staiox.mul files converter to older formats

If you download the POL Configurator there is a folder that contains a UOP to MUL extractor.
You can download the Configurator here:
viewtopic.php?f=1&t=6063
by Yukiko
Wed Mar 11, 2020 8:19 am
Forum: Scripting Help
Topic: strange armor value
Replies: 3
Views: 4265

Re: strange armor value

The AR is is based on the area of coverage. A breast plate covers a larger area than gloves but if it is the only armor equipped it will not display the full value assigned to it in the itemdesc.cfg file because it is only covering part of the character. If you create a full set of armor with an AR ...
by Yukiko
Sat Feb 29, 2020 7:22 pm
Forum: Contributed Scripts & Packages
Topic: [STAFF COMMAND] .iStaff
Replies: 1
Views: 4663

Re: [STAFF COMMAND] .iStaff

Thank you Harley. I will take a look at it.
by Yukiko
Thu Feb 20, 2020 7:54 am
Forum: Scripting Help
Topic: Print and Broadcast do not work in this method.
Replies: 1
Views: 3360

Re: Print and Broadcast do not work in this method.

Problem solved. It was a cfg file error.
by Yukiko
Mon Feb 17, 2020 11:03 pm
Forum: Scripting Help
Topic: Print and Broadcast do not work in this method.
Replies: 1
Views: 3360

Print and Broadcast do not work in this method.

i have been trying to get the following method to print to the console or possibly broadcast in game. It doesn't. I tested Printing from a simple method that just Prints and that worked fine. I need help with this issue. I have already consulted withe Turley and he couldn't figure it out. So here is...
by Yukiko
Wed Jan 29, 2020 11:24 pm
Forum: Guides
Topic: Setting up a login server.
Replies: 0
Views: 5942

Setting up a login server.

Recently on Discordance we had a question regarding running a test server along with a main server. The individual runs two servers, his main game play server and a test server. He wanted to know if the test server could be in the server selection screen for players to log-in to it from his main ser...
by Yukiko
Tue Jan 28, 2020 12:24 am
Forum: Current stable release (099)
Topic: Problem with myserver
Replies: 2
Views: 4394

Re: Problem with myserver

Nando reminded me to mention a setting in uoconvert.cfg that might be causing a problem.

If you are using a pre High Seas Adventure client, be sure to set the UseNewHSAFormat to 0.

Code: Select all

ClientOptions
{
    UseNewHSAFormat 1
}