Search found 32 matches
- Wed Jul 29, 2009 12:47 am
- Forum: General Discussion
- Topic: New Custom Client Hits The Scene
- Replies: 22
- Views: 75551
Re: New Custom Client Hits The Scene
I'm tellin' ya - this client has a future - devs provide great assistance :)
- Sat Jul 25, 2009 12:24 am
- Forum: General Discussion
- Topic: New Custom Client Hits The Scene
- Replies: 22
- Views: 75551
Re: New Custom Client Hits The Scene
@Poplicola: Thanks, I'll be checking every few days your SVN, because your client looks very promising and we gonna use it, when it will be ready or at least on beta/rc stage :)
@Pierce: Well, you have to check this one out. Except this small issue(but it's prealpha, so it's nothing unusual), it ...
@Pierce: Well, you have to check this one out. Except this small issue(but it's prealpha, so it's nothing unusual), it ...
- Thu Jul 23, 2009 3:10 pm
- Forum: General Discussion
- Topic: New Custom Client Hits The Scene
- Replies: 22
- Views: 75551
Re: New Custom Client Hits The Scene
I've found what was the cause of exception - in my bodyconv.def
1111 -1 -1 9 -1
After adding #, UltimaXNA loaded with models and I was able to see animations.
Still I couldn't trace into BodyConverter class - I had to put sh1tload of System.Console.Writeln() to narrow problem.
I think there's ...
1111 -1 -1 9 -1
After adding #, UltimaXNA loaded with models and I was able to see animations.
Still I couldn't trace into BodyConverter class - I had to put sh1tload of System.Console.Writeln() to narrow problem.
I think there's ...
- Thu Jul 23, 2009 12:57 pm
- Forum: General Discussion
- Topic: New Custom Client Hits The Scene
- Replies: 22
- Views: 75551
Re: New Custom Client Hits The Scene
You may be right about file formats and stuff. I've checked call stack after exception was thrown
http://img136.imageshack.us/i/scr3.jpg/
Seems like some inline/optimized stuff(why in Debug build?), so I digged dissassembly
http://img217.imageshack.us/i/scr4v.jpg/
Ok, we call some unnamed ...
http://img136.imageshack.us/i/scr3.jpg/
Seems like some inline/optimized stuff(why in Debug build?), so I digged dissassembly
http://img217.imageshack.us/i/scr4v.jpg/
Ok, we call some unnamed ...
- Thu Jul 23, 2009 5:23 am
- Forum: General Discussion
- Topic: New Custom Client Hits The Scene
- Replies: 22
- Views: 75551
Re: New Custom Client Hits The Scene
Yea, that's how I've found place where I get crash...The problem is I can't do Step Into(F11) and see what causes problem in BodyConverter. I made breakpoint where it crashes and tried to Step Into, but I only received exception. Screens below...
http://img198.imageshack.us/img198/9339/scr1t.th ...
http://img198.imageshack.us/img198/9339/scr1t.th ...
- Wed Jul 22, 2009 11:11 am
- Forum: General Discussion
- Topic: New Custom Client Hits The Scene
- Replies: 22
- Views: 75551
Re: New Custom Client Hits The Scene
Nice project :) I've downloaded it and compiled under XNA 3.1 and VS 2008 .NET to check if it works...and something got fishy. I have exception in Animation.cs - function GetAnimation()
int fileType = BodyConverter.Convert(ref body);
I'm using POL97 with custom body.def and modified animation ...
int fileType = BodyConverter.Convert(ref body);
I'm using POL97 with custom body.def and modified animation ...
- Thu Nov 15, 2007 12:47 pm
- Forum: Feature Request Archive
- Topic: Auxsvc.cfg and IPMatch/RawData
- Replies: 0
- Views: 3099
Auxsvc.cfg and IPMatch/RawData
Aux-connection's are often used to handle critical/real-time mechanisms. From the other side, without proper authentication, it can bring many security flaws(here, I have to mention unpacking errors causing allocation of GBytes of memory - fixed in RC5).
I suggest adding two fields into auxsvc.cfg ...
I suggest adding two fields into auxsvc.cfg ...
- Mon Sep 03, 2007 1:42 pm
- Forum: Scripting Help
- Topic: GetCoordsincircle
- Replies: 5
- Views: 4719
- Fri Aug 31, 2007 3:03 pm
- Forum: Bug Reports (097)
- Topic: 097 RC5 Linux - ecompile and pol don't work
- Replies: 3
- Views: 6018
- Mon Aug 13, 2007 4:05 am
- Forum: Bug Reports (097)
- Topic: Packethook leak
- Replies: 28
- Views: 27644
- Sun Jul 29, 2007 3:12 am
- Forum: Feature Request Archive
- Topic: SYSEVENT_TOUCH or SYSEVENT_HURT
- Replies: 4
- Views: 6085
- Fri Jul 27, 2007 4:52 am
- Forum: Scripting Help
- Topic: itemdesc Tooltip entry
- Replies: 5
- Views: 4614
- Fri Jul 27, 2007 3:46 am
- Forum: Scripting Help
- Topic: itemdesc Tooltip entry
- Replies: 5
- Views: 4614
- Tue Jul 24, 2007 5:58 am
- Forum: Packet World
- Topic: Packet 0xDE
- Replies: 27
- Views: 72523
- Tue Jul 24, 2007 5:55 am
- Forum: POL Tools
- Topic: hand of dundee/dundees other hand download
- Replies: 3
- Views: 8711
- Sat Jul 21, 2007 12:58 am
- Forum: General Help (097)
- Topic: Unable to bind listening socket.
- Replies: 6
- Views: 8479
- Wed Jul 18, 2007 1:21 pm
- Forum: General Help (097)
- Topic: Unable to bind listening socket.
- Replies: 6
- Views: 8479
- Wed Jul 18, 2007 1:20 pm
- Forum: General Help (097)
- Topic: UO:KR =)
- Replies: 17
- Views: 20634
- Wed Jul 18, 2007 8:59 am
- Forum: Scripting Help
- Topic: Problem nr. 3
- Replies: 1
- Views: 2540
You should upgrade monsters AI ie. you can count AI cycles from choosing an opponent to getting close enough to attack(less than 1 tile distance for monsters using melee attacks) or getting clear shot(LOS). When that count will reach chosen value, list creatures in the area(except yourself, your ...
- Tue Jul 17, 2007 12:23 pm
- Forum: General Help (097)
- Topic: UO:KR =)
- Replies: 17
- Views: 20634
- Mon Jul 16, 2007 6:06 am
- Forum: General Help (097)
- Topic: UO:KR =)
- Replies: 17
- Views: 20634
- Mon Jul 16, 2007 1:45 am
- Forum: Old distros
- Topic: About Distro 97 and SVN
- Replies: 8
- Views: 10161
- Sun Jul 15, 2007 10:53 am
- Forum: Old distros
- Topic: About Distro 97 and SVN
- Replies: 8
- Views: 10161
About Distro 97 and SVN
Please update SVN link to Distro 97 due to the following error:
Could not resolve hostname `svn.sourceforge.net'
EDITED:
pol-distro.svn.sourceforge.net seems to be the right address.
Could not resolve hostname `svn.sourceforge.net'
EDITED:
pol-distro.svn.sourceforge.net seems to be the right address.
- Sun Jul 15, 2007 6:08 am
- Forum: General Discussion
- Topic: Creating New Skills In Client And POL 095+096
- Replies: 24
- Views: 29780
Yeah...but dummyskill.ecl is located inside the package 'attributes'(with .cfg files) and there's no difference between Script :attributes:dummyskill and Script dummyskill - I get the same error.
EDITED:
Changing attribute definitions in attributes.cfg(adding AttributeType and Script lines) helped ...
EDITED:
Changing attribute definitions in attributes.cfg(adding AttributeType and Script lines) helped ...
- Sat Jul 14, 2007 12:16 pm
- Forum: General Discussion
- Topic: Creating New Skills In Client And POL 095+096
- Replies: 24
- Views: 29780