Search found 13 matches

by garyglitter
Thu Jun 14, 2012 7:44 am
Forum: Current stable release (099)
Topic: character logon error?
Replies: 2
Views: 1213

Re: character logon error?

I have never seen the server report a client crash before, nice.

I've never used that recent version of UO before. But almost all crashes on character creation I've encountered have been due to people patching UO too far.
by garyglitter
Thu Jun 14, 2012 7:38 am
Forum: Scripting Help
Topic: npc template?
Replies: 4
Views: 1588

Re: npc template?

From what I can see it will only let players move around npcs that have the template 'playermerchant'. The .npctemplate is exactly how you want to do this, as well as a prop on the npc flagging just WHO can move him.
by garyglitter
Thu Jun 07, 2012 8:10 pm
Forum: Bug Reports Archive (098)
Topic: item.layer
Replies: 3
Views: 4282

Re: item.layer

Ah ok. So it's only meant to return the layer when equipped then? Thanks :P I did have a look at the change log but didn't see that one haha.
by garyglitter
Thu Jun 07, 2012 6:12 am
Forum: Bug Reports Archive (098)
Topic: item.layer
Replies: 3
Views: 4282

item.layer

From memory from working on older cores, the item.layer method returned the items layer (iirc). Now I'm seeing that it only returns the items layer if it is equipped, otherwise it returns 0. I'm using tile_layer instead now, just thought this was weird. I suppose it's a handy way to know if the item...
by garyglitter
Sat Jun 02, 2012 7:44 am
Forum: Bug Reports & Feature Requests
Topic: Crash Report
Replies: 3
Views: 1533

Re: New Crash Report. Build

Looks like it gets stuck in the RunToward Loop.

Remember that RunToward will ALWAYS return true if use_adjustments is set to 1, or not set at all in the npc config file.

Without going into anything else, try turn off use_adjustments and see if that stops it
by garyglitter
Fri Jun 01, 2012 4:58 am
Forum: Bug Reports Archive (098)
Topic: Reading strings with spaces in datafiles
Replies: 2
Views: 1470

Re: Reading strings with spaces in datafiles

I think that prop names don't "allow" spaces inside. They allow spaces fine. I just made a test command and it's working perfectly there. I'm stumped on this now. Something I failed to mention is that the data file was created in POL093 and used in 098. All other methods of accessing worked though....
by garyglitter
Fri Jun 01, 2012 3:37 am
Forum: Bug Reports & Feature Requests
Topic: NPC armour
Replies: 6
Views: 2000

Re: NPC armour

Thanks Yukiko! I was wondering if it was just my end. Maybe no-one uses armour on npcs and just go for the intrinsic value?
by garyglitter
Thu May 31, 2012 5:17 pm
Forum: Bug Reports Archive (098)
Topic: Reading strings with spaces in datafiles
Replies: 2
Views: 1470

Reading strings with spaces in datafiles

Noticed this bug recently. Any prop with a string as a result seems to have trouble being read, not saved. It's saved within a structure, so it might be the structures that are bugged. This is what i basically have to save to a datafile. var structure structure.+thing := "a space!" element.setprop("...
by garyglitter
Thu May 31, 2012 5:07 pm
Forum: Bug Reports & Feature Requests
Topic: NPC armour
Replies: 6
Views: 2000

Re: NPC armour

I don't suppose someone could at least test this to tell me if i'm crazy or not :P
by garyglitter
Sat May 26, 2012 3:20 am
Forum: UOFiddler
Topic: UO fiddler suddenly will not open?
Replies: 5
Views: 3072

Re: UO fiddler suddenly will not open?

Worth a shot to install .net distribution 4 and 2 again
by garyglitter
Tue May 22, 2012 3:13 am
Forum: Bug Reports & Feature Requests
Topic: NPC armour
Replies: 6
Views: 2000

Re: NPC armour

sooo. anyone else noticed this at all?
by garyglitter
Wed May 16, 2012 7:48 pm
Forum: Bug Reports & Feature Requests
Topic: NPC armour
Replies: 6
Views: 2000

Re: NPC armour

Recompiled my scripts with the 098 core. It works perfectly on that. spawned npcs ARE getting their armour gain from the items they are equipped with. So what has changed since 098 and 099 that does not set armor on npcs properly? All I saw in the core docs about npc.armor was PRE 098, so what in th...
by garyglitter
Wed May 16, 2012 5:43 pm
Forum: Bug Reports & Feature Requests
Topic: NPC armour
Replies: 6
Views: 2000

NPC armour

I'm using the release of the 099 core from the main webpage. First I'll say that armour on players works perfectly. I can't get the npc.ar to set correctly at all. I see in the core-changes.txt that the intrinsic value is used IF the npc isn't wearing any armour correct? It appears that the intrinsi...