World Forge

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Mephisto
New User
Posts: 13
Joined: Mon Mar 06, 2006 10:28 pm

World Forge

Post by Mephisto »

I've been looking, and can not seem to find a decent copy of World Forge for POL. Does anyone have a good download link they could post or send to me? Thanks
DevGIB
Grandmaster Poster
Posts: 248
Joined: Mon Feb 06, 2006 6:12 am

Post by DevGIB »

I can offer this... its just what i had on my computer i havent really used it and i dont know if its a good copy but your more than welcome to try :P
Attachments
WorldForge.rar
WorldForge For Pol
(780.09 KiB) Downloaded 888 times
Mephisto
New User
Posts: 13
Joined: Mon Mar 06, 2006 10:28 pm

Post by Mephisto »

Thanks DevGIB, works great. :D
Shinigami
Former Developer
Posts: 308
Joined: Mon Jan 30, 2006 9:28 am

Post by Shinigami »

and here is a smaller update fixing a bug while saving and restoring configuration (btw: don't forget to choose "Pol" in checkbox)

Shinigami
Attachments
WorldForgePol.zip
WorldForge for Pol
(973.64 KiB) Downloaded 762 times
Poi
Grandmaster Poster
Posts: 298
Joined: Fri Apr 14, 2006 9:36 am

Post by Poi »

Uhm, is there a way to build a building, then open up this and add it to the map, so that its not a bunch of items out in no where, its actually part of the map, or could someone tell me how to build building...?
Repsak
Master Poster
Posts: 91
Joined: Sun Feb 05, 2006 2:00 am

Post by Repsak »

I am using WorldForge on my POL96 shard, and have been using worldforge a few years now.


I believe I am using the latest version, downloaded from http://forums.polserver.com/viewtopic.php?t=284 (worldforgepol_168.zip).


We recently redecorated Kalhdun lvl 1 to 4, and wanted to make the decorations static, so I exported the items and froze them as I use to (StaIdx0, Statics0).

Everything seems fine when I checked the 4 level, until I reached level 1. Most or all the items where not made static, but was destroyed, hence in the statics.cfg file.

After several tests, I found that items would not be made static if placed on Level 1, but if I move the items to, say green agrees, the items are transferred to the static files.



Ex.
If I freeze this statics.cfg:

Code: Select all

SECTION WORLDITEM 1
{
                      NAME            #
                      ID                   1310
                      X                    5596
                      Y                    1359
                      Z                    0
                      COLOR           752
                      CONT             -1
                      TYPE             255
}

 

SECTION WORLDITEM 2
{
                      NAME            #
                      ID                   1310
                      X                    5443
                      Y                    1106
                      Z                    0
                      COLOR           752
                      CONT             -1
                      TYPE             255
}


Only worlditem2 are added to the file(s)



I believe this is a bug that for some reason items cannot be added to this particular area of the map.

I would appreciate if someone could confirm, or even better, fix it.
Thanks
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OldnGrey
POL Expert
Posts: 657
Joined: Sat Feb 04, 2006 6:26 pm

Post by OldnGrey »

Shinigami: did you ever do a compile for the ML map size?

As far as I can tell, there are very few tools out there for editing the ML map0 size of 7168 x 4096.
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