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Switching to queued data mode (1, 15 bytes) ?
Posted: Wed Feb 15, 2006 3:32 pm
by blah
It goes up when i connect.. i've never seen it before.
Posted: Thu Feb 16, 2006 8:14 am
by MontuZ
Correct me if I'm wrong. I'm just guessing. I think it means that there's a lot of packets(data) being sent out, or received. And because of bandwidth being used it has to wait so it's 'queued' to be sent/received. Don't really know how to explain it, but I do know when it happends a lot people start to lag, lol.
Quick Question(To anyone who reads this), I get that messaged spamed on my console randomly. It really doesn't matter how many players are online. It's happend when 80-100 players online and lagless with 130-150 players online. It's random and I think it's just my network. Any ideas?
Posted: Thu Feb 16, 2006 2:07 pm
by MontuZ
Anyone going to say weither or not if I'm wrong?
Posted: Thu Feb 16, 2006 4:11 pm
by Mithril
You are correct as far as I know. I believe it goes into that mode if it has a good chuck of data to send out and it doesn't think it can send it out at once in a timely fashion.
Posted: Tue Feb 21, 2006 5:06 pm
by Madman
It's frequently a sign of a black hole oran area that is approaching critical item density.