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Texmaps/Texidx

Posted: Sat Aug 08, 2020 11:44 am
by nick912
When saving these files some of the textures get messed up. Is there a fix or workaround for this?

Re: Texmaps/Texidx

Posted: Sun Aug 09, 2020 3:20 am
by AsYlum
Can you give more information?

What version of UOFiddler are you using?
What is the exact problem? Wrong colors/graphic? File gets corrupted?

Re: Texmaps/Texidx

Posted: Sun Aug 09, 2020 9:16 am
by nick912
4.9.2. UO client 7.0.79.6. When saving Texture tab (Texmaps/Texidx) it will corrupt some of the images. This happens even when I do not change anything. I've tried several client versions as well to see if it was just the version causing the issue. It is resizing the images that are corrupting. For instance 128x128 will be resized to 64x64 when it saves.

Normal image
Image

After saving
Image

Re: Texmaps/Texidx

Posted: Sun Aug 09, 2020 9:33 am
by AsYlum
Looks like bug in how data for texmaps is handled. I will try to find out what is causing this. I've created issue for this https://github.com/polserver/UOFiddler/issues/51

Re: Texmaps/Texidx

Posted: Sun Aug 09, 2020 9:38 am
by nick912
Thanks

Re: Texmaps/Texidx

Posted: Wed Aug 12, 2020 1:58 pm
by AsYlum
It's fixed in latest pre-release 4.9.4 https://github.com/polserver/UOFiddler/ ... tag/v4.9.4