Some new things have added or fixed.
From the core-changes.txt:
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-- POL100 -- 10-03-2019 Turley: Fixed: min/max damage visualization in the statbar are now cropped between 0 and 65k like damage calculation. 09-30-2019 Nando: Changed: Changed default of GetProcess(pid) from 0 to -1 due to compatibility issues with scripts using CInt()'s result directly. PIDs are now enforced to never represent negative numbers. Please update your os.em and recompile your scripts. 09-26-2019 DevGIB: Added: Script objects now have package member which returns a PackageRef. e.g. script.package.name = "GuildStone".