A new build of the Core is up 2018-08-01
Posted: Tue Jul 31, 2018 11:34 pm
The new build adds some nice features to both eCompile and uo.em.
From core-changes.txt:
Thanks to DevGib for the ListStatics functions and Turley for the ability to limit thread usage in eCompile.
So go over to the Downloads page and get your copy while supplies last!
From core-changes.txt:
Code: Select all
-- POL100 --
07-27-2018 DevGIB:
Added: ListStaticsNearLocationOfType( x, y, z, range, objtype, flags := 0, realm := _DEFAULT_REALM ) to get a struct of statics near a location which match an objtype.
Added: ListStaticsNearLocationWithFlag( x, y, z, range, flags, realm := _DEFAULT_REALM ) to get a struct of statics near a location which have matching flags in the tiledata.
07-29-2018 Turley:
Added: ecompile.cfg NumberOfThreads
forces N number of threads to be used for compilation, default is 0 which like before autodetects the number.
cmd param -T can now be optionally extended with a number to override the cfg setting
So go over to the Downloads page and get your copy while supplies last!