Page 1 of 1

Client stuck at "Connecting..."

Posted: Fri Jun 23, 2006 3:02 pm
by necrophagist420
http://img66.imageshack.us/my.php?image=1111118er.jpg

This pic shows it. I used UO Rice and made a new client file, as well as removed encryption from my POL.cfg. I can connect, and select my server, but when I try to get to the character creation screen, it just stops at "Connecting...". It dont freeze or nothing, just stops there. Any help?

Posted: Fri Jun 23, 2006 3:03 pm
by necrophagist420
i tried this with 2d client too.

Posted: Fri Jun 23, 2006 8:07 pm
by Poi
Ive had this error, on 095 but it was not in the pol files, it is a uo problem, i forgot how to fix it though, ill think about it and if i rememeber you'l be the first to know

Posted: Sat Jun 24, 2006 12:16 am
by necrophagist420
thank you very much.

Posted: Sat Jun 24, 2006 12:52 am
by CWO
What version of client are you using?

Does your servers.cfg match what it says in your login.cfg?

What version of POL are you using?

I know if you're using POL095 and I know at least with the 2D clients, if you use version 4.0.4 or higher, you'll get stuck at the second connecting screen (this is exactly the same spot you're getting stuck on) unless you use razor due to client flaws.

Posted: Sat Jun 24, 2006 9:48 am
by Poi
I remember why it didnt work for me, Your on a router im assuming, in servers.cfg you should make it so there is to connections, the second one should look exactly like the one below, but first we need to get your ip, go to(if your running windows) start>run>cmd>ipconfig
and look for IP Address, That is the one you will use to connect to the shard, now as for your players the ip they should use to connect to should be the one that http://whatismyip.com gives you, and as for you, changte your login.cfg in your uo folder to loginserver=127.0.0.1,5003 and as long as your connecting to it thru the same computer it should work fine.

SAME COMPUTER CONNECTION:

Code: Select all

GameServer
{
    Name    Shard name
    IP      (YOUR IP FOUND IN IPCONFIG)
    Port    5003
    IPMatch 127.0.0.1
}

DIFFERENT COMPUTER CONNECTION(PLAYERS):

Code: Select all

GameServer
{
    Name    Shard name
    IP      (YOUR IP FOUND AT HTTP://WHATISMYIP.COM)
    Port    5003
    IPMatch (YOUR IP FOUND AT HTTP://WHATISMYIP.COM)
}

Posted: Sat Jun 24, 2006 12:49 pm
by necrophagist420
yeah im on a router. im going to try this right now and ill post on if it works.

Posted: Sat Jun 24, 2006 1:01 pm
by necrophagist420

Code: Select all

GameServer
{
   Name    Admin Use Only
   IP      192.168.0.3
   Port    5003
   IPMatch 192.168.0.3
}
GameServer
{
   Name    The Black Flame
   IP      69.14.103.133
   Port    5003
   IPMatch 69.14.103.133
}

I put this as my new code, and now, when I type in user/password, client freezes up then returns "Cannot connect to server" and there is no connections showing up on pol console. I have the IP set properly in login.cfg and pol.cfg port is set correctly, and you can see my server.cfg.

Posted: Sun Jun 25, 2006 5:30 am
by Gnafu
In servers.cfg set the same port as pol.cfg (in pol directory) and login.cfg (in uo dir)

Then set ---ip--- as IP in servers.cfg

remember to restart the pol and the client

Posted: Sun Jun 25, 2006 6:32 am
by Poi
You didnt do what i said.

On the admin login one, change the ipmatch to 127.0.0.1 and your login config to 127.0.0.1

Posted: Sun Jun 25, 2006 3:33 pm
by necrophagist420
ah im sorry. thanks.

Posted: Sun Jun 25, 2006 3:38 pm
by necrophagist420
well i did what you said and its still stuck at connecting...

I clicked on server "Admin Use Only" once i put in my login/pass and then it says "connecting...", the one before the player creation page. It wont let me go past that. Here is a screenshot...

Image

Posted: Sun Jun 25, 2006 10:50 pm
by Gnafu
Post the content of your

login.cfg
servers.cfg
pol.cfg
accounts.txt (mask users and passwords)

and be sure that your firewall doesn't block any connection :roll:

Posted: Sun Jun 25, 2006 11:54 pm
by Pierce
Corechanges wrote: Note: clients 4.0.0e and newer do not like the uoclient.cfg setting EnableControlFlowPackets enabled, and causes login to fail. No way around this it seems.
Check your uoclient.cfg for that option. If you're using a client higher than 4.0.0d remove that option!

Posted: Mon Jul 03, 2006 9:07 pm
by necrophagist420
Thanks Pierce, it works, but im stuck in the ground now and dont know any of the admin commands :x

Posted: Thu Jul 06, 2006 4:39 am
by Gnafu
if you have access to the source codes...
you know everything..
:P

btw:
.tele
.mtele
.teleto
.go
.goto
.newaccount <name> <password>
.setcmdlevel <number>
.flame
.gm
.myform
.concealme
.unconcealme.
.create
.createstack
.createat
.destroy
.createnpc
.kill
.info
etc..etc..