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MultiCore support? x64?
Posted: Fri Mar 01, 2013 6:09 am
by StrelokMax
Is anything changed in MultiCore support for POL? or it is beter to find single-core processor server to get optimal porformance?
Also it there ant profit from using x64? Cant execute my (some old) revision compiled in x64 tho
forum search gives only very old posts about this topic.
Thank you.
Re: MultiCore support? x64?
Posted: Sun Mar 03, 2013 9:51 am
by atreiu
а как ты пределил что не все ядра задействованы?
Re: MultiCore support? x64?
Posted: Sun Mar 03, 2013 10:46 am
by StrelokMax
atreiu wrote:а как ты пределил что не все ядра задействованы?
в таскменеджере - в загрузке ЦПУ - очень хорошо видно
(How to find out how much CPU cores used ==> in taskman in CPU usage - seen clearly)
Re: MultiCore support? x64?
Posted: Sun Mar 03, 2013 12:20 pm
by atreiu
what you see here?

Re: MultiCore support? x64?
Posted: Thu Mar 07, 2013 12:32 am
by StrelokMax
I have some diferent view, but, well, I cant tell that only one core is used. But one core is used for 10%? secont for 5% and 2 others is fo 1-2 %. POL sysload is about 40%. Thats a problem.
And I'm having troubles compiling core under x64. It crushes right after run, in a moment of run. It must help to improve performance under x64 platform.
Re: MultiCore support? x64?
Posted: Thu Mar 07, 2013 10:28 pm
by atreiu
тыбы прикрепил ошибку из лога.
я читал что не все сборки стабильные, часто пишут 500-какая-то ревизия стабильная, кароче заслужила популярность.
Re: MultiCore support? x64?
Posted: Fri Mar 08, 2013 1:28 am
by CrazyMan
Developers worked a lot on x86_64 version, but still in a lot of places lack of pointers, integer overflows, etc.
About multithread:
POL Core is using thread model for work with clients. So each connected user works in different thread, that can run on other CPU's.
But problem - all escript VM, and "world" is working in one thread. So if you have 20 000 NPC all of them will work on one CPU.
And there is no any fast way to fix it
Re: MultiCore support? x64?
Posted: Sun Mar 10, 2013 6:55 am
by StrelokMax
Thank you for answer.
Re: MultiCore support? x64?
Posted: Sat Feb 08, 2014 6:57 am
by xeon
Sorry to resume an old thread, but I'm just curios,
how is POL x64 now ? is it stable?
Re: MultiCore support? x64?
Posted: Sat Feb 08, 2014 7:03 am
by Turley
I have no problems with it since years.