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How to see animations in anim > 1 ?
Posted: Fri Nov 05, 2010 3:44 am
by xeon
Hi, with UOFiddler animations that are inside the other anims (1, 2, ...) can be seen?
I have an item with animid 25202 (AoS original after full UOPatch), I think is inside one of those anims.
Re: How to see animations in anim > 1 ?
Posted: Mon Nov 15, 2010 2:16 am
by nibbio
Simply select "animation" tab, then on the bottom press "Settings" then "Animation Edit".
Fiddler opens a new window: in this new window in the up-left corner you can select the animation file that you want to see and edit.
Re: How to see animations in anim > 1 ?
Posted: Tue Nov 16, 2010 8:16 am
by Turley
The main window for animations shows not only animations in anim1, but its xml driven (Animationlist.xml) due to performance speedup. You can add new entries by using "Settings->Try to find new Graphics". This form searches mobtypes.txt, body.def and bodyconv.def for yet non added, but valid definitions.
Re: How to see animations in anim > 1 ?
Posted: Tue Nov 16, 2010 12:57 pm
by xeon
Turley wrote:..."Settings->Try to find new Graphics"...
Ah, that is its meaning!
Well, thank you for your answers.