hey guys
so, here's the issue:
i got a pol server from my friend some days ago and we just realized that the swingtime isn't reloading when the target distances itself from the attacker. the swingtime only starts reloading once the attacker closes in on its opponent
does anybody of you know where i can change this setting to the same way as it is in default shards (where the hit-and-run technique is possible)?
thank you!
Help with swingtime
Here you can post threads requesting help on the official POL Ultima Online Emulator Core 098.
Moderator: POL Developer
Return to “General Help (098)”
Jump to
- Contrivance
- ↳ POL Server Website
- ↳ General Discussion
- ↳ Rants
- Novice & Help Area
- ↳ Hello world
- ↳ General Help
- ↳ Scripting Help
- ↳ Guides
- ↳ First steps
- Official POL Distribution (Distro)
- ↳ Development Discussion
- ↳ Distro Bug Reports
- ↳ Test shard
- ↳ Contribute to the distro
- ↳ Contributed Optional Packages and Scripts for the Distro
- Core Discussions
- ↳ Current development (100)
- ↳ Current stable release (099)
- ↳ Bug Reports & Feature Requests
- ↳ Solved issues
- ↳ Old requests
- ↳ Contribute to the core
- 3rd Party Scripts
- ↳ Contributed Scripts & Packages
- ↳ Complete Worlds
- 3rd Party Software
- ↳ POL Tools
- ↳ UO Tools
- ↳ Packet World
- ↳ Hosted Projects
- ↳ UOFiddler
- General Shard Development
- ↳ Miscellaneous Development Discussion
- Archive
- ↳ Older Core Versions
- ↳ POL Core 095
- ↳ General Help (095)
- ↳ POL Core 096
- ↳ General Help (096)
- ↳ POL Core 097
- ↳ Feature Request Archive
- ↳ General Help (097)
- ↳ Bug Reports (097)
- ↳ Solved Bugs (097)
- ↳ POL Core 098
- ↳ General Help (098)
- ↳ Bug Reports Archive (098)
- ↳ Old distros
- ↳ POL Core Patch Submissions
- ↳ Distro Patch Submissions