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servers.cfg help
Posted: Sat May 09, 2009 7:56 am
by westrupp
this is my servers.cfg
Code: Select all
GameServer
{
Name KaoZ RuleZ WS
IP 64.233.163.147
Port 5003
}
lan IP: 10.1.1.2
internet IP: 64.233.163.147
login.cfg of players have internet IP...but i cant login with internet IP and if i try lan IP client stuck...
I think need reedit servers.cfg to enable me connect in uo client inside server....
Inside server.txt have a note about use --lan-- and --ip--, but I not sure about sintaxe...
Thanks for read and sorry my bad english...
Re: servers.cfg help
Posted: Sat May 09, 2009 8:43 am
by Damien.
Make sure you have opened port 5003 in your router and that there is only one port 5003 opened.
Their login.cfg should look like this:
LoginServer=64.233.163.147,5003
Also make sure you use the correct WAN-ip.
http://checkmyip.org
Re: servers.cfg help
Posted: Sun May 10, 2009 1:19 pm
by westrupp
my IP is correct and my router already configured, players can login inside war shard...
My problem is: I cant login with my admin in server of war shard...i think need reedit servers.cfg
Re: servers.cfg help
Posted: Sun May 10, 2009 1:28 pm
by Damien.
hmm, never faced that problem.. try edit this into your servers.cfg and see if
you can connect to
WAN.
Maybe its necessary to atleast include the IPMatch in one of the GameServer Elements in the servers config.
Code: Select all
GameServer POL-LOCAL
{
Name POL-LocalHost
IP 10.1.1.2
Port 5003
IPMatch 10.1.1.2
}
GameServer POL-LAN
{
Name POL-LAN
IP 10.1.1.2
Port 5003
IPMatch 192.168.0.0/255.255.0.0
}
GameServer
{
Name KaoZ RuleZ WS
IP 64.233.163.147
Port 5003
}
Re: servers.cfg help
Posted: Sun May 10, 2009 2:44 pm
by westrupp
Thx Damien, everything running fine now...
Re: servers.cfg help
Posted: Mon May 11, 2009 1:58 am
by Pierce
westrupp wrote:
Inside server.txt have a note about use --lan-- and --ip--, but I not sure about sintaxe...
--lan-- reads your local ip address
--ip-- reads your internet ip, quite useful if it's dynamic
Even if you solved it already, in your case it would look this way:
Code: Select all
GameServer
{
Name POL-LocalHost
IP --lan--
Port 5003
}
GameServer
{
Name KaoZ RuleZ WS
IP --ip--
Port 5003
}
I don't know if --lan-- reads the local address correct in newer cores. A few
years ago it seems to read it wrong, so i set always the local ip numbers there.