Perhaps i even misread the core-changes or make another mistake.
I really tried to track it down, but i have no idea. The whole scriptbase
works fine the previous core.
The only thing i changed is removed the SYSFIND_SEARCH_STORAGE_AREAS flag
from the scripts. Ecompile afterwards compiles everything.
Then i changed the uoclient.cfg, that's where the crashs started on my test server
Old uoclient.cfg seems to work with no crash, but AR isn't shown any more (ML client, ML account) as stated in the core changes:
Code: Select all
General
{
Statcap 225
Strength Strength
Intelligence Intelligence
Dexterity Dexterity
Hits Life
Mana Mana
Stamina Stamina
MaxSkillID 51
}
Code: Select all
General
{
Strength Strength
Intelligence Intelligence
Dexterity Dexterity
Hits Life
Mana Mana
Stamina Stamina
MaxSkillID 51
}
Listener
{
Port 5023
Encryption ignition
AOSResistances 0
Statcap 225
}
Sometimes in a way i had to close the crashed server from the task manager. That's why some dumps are zero.
As last scripts if it wasn't a hard crash, mostly logon.ecl, attributeCore are given. Sometimes itemcontrol.ecl. The attributeCore is in my case started by the logon script.
Characters where GM chars with more than 225 Stat. But even raising Statcap value or empty the whole attributeCore script doesn't help.
I removed the following from the pol.cfg
Code: Select all
ClientEncryptionVersion=uorice
ListenPort=0
To make it short, i have no idea atm, so i'm just sending my dmp collection (variable)