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E Script is Outdated and Dead

Posted: Sun Jan 18, 2009 10:08 pm
by Austin
Lets replace it with http://lolcode.com/ LOL Code

Wiki - If its on Wikipedia, you know it's fact, true and accurate!
http://en.wikipedia.org/wiki/LOLCODE

Open-Source C++ Interpreter:
http://adtsai.blogspot.com/2008/12/lole ... reter.html

It follows the same principles but... is more modern in syntax.

get to it, guys! :whip:

Re: E Script is Outdated and Dead

Posted: Mon Jan 19, 2009 1:32 pm
by Austin
Okay it looks like there is less enthusiasm than there should be so examples shall be produced!

Hello World in E Script

Code: Select all

use uo;
use os;

program HelloWorld()
     print("Hello World");

     return 1;
endprogram
In LOLCode

Code: Select all

HAI
    CAN HAS STDIO?
    VISIBLE "HAI WORLD!"
KTHXBYE
Im a big fan of the switches.
Instead of

Code: Select all

case(var)
   case: do this; 
        break;
   case: do that;
        break;
   default: do something;
        break;
endcase
LOLCode

Code: Select all

VAR, WTF?
    OMG 1
        VISIBLE "5"
        GTFO
    OMG 2
        VISIBLE "4"
        GTFO
    OMG 3
        VISIBLE "3"
        GTFO
    OMG 4
        VISIBLE "2"
        GTFO
    OMG 5
        VISIBLE "1"
        GTFO
    OMGWTF
        VISIBLE "DEFAULT"
OIC
Even the zulu hotel idiots could effectively use this stuff.
Oh noez uz stoleded my codes! I HAF GET U!

Re: E Script is Outdated and Dead

Posted: Mon Jan 19, 2009 1:48 pm
by Nando
Oh, very good point, Austin. Next beta release will SURELY have at least a LOLCode->eScript converter, so we can start coding in this modern language as soon as possible. We must prepare POL for the future.

Re: E Script is Outdated and Dead

Posted: Mon Jan 19, 2009 7:25 pm
by Luth
Image

Captain Hopsalot agrees with your coding decision.

Re: E Script is Outdated and Dead

Posted: Sat Jan 31, 2009 10:04 am
by sjb
*coughs* breakitoutandmakeitc++

oh. long cough!

Re: E Script is Outdated and Dead

Posted: Fri Feb 06, 2009 12:28 am
by Yukiko
Austin how about GREETZ as a replacement for SendysMessage?