Drake Online: MapMaker wanted

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Luth
Former Developer
Posts: 200
Joined: Mon Jan 30, 2006 8:10 am

Drake Online: MapMaker wanted

Post by Luth »

Some of you know that I've been working on my own project utilizing the POL098beta server, DRAKE Online. I've been working on this project in different forms for about 4 years, and specifically on the POL version of it for a bit over one year. Even though we're using POL (which is known for its UO Server emulation) and the UO client (with lots of customization), this is not an Ultima Online shard, but instead, a completely new game written from the ground-up. Making use of these existing technologies has thankfully saved me years of development time. :)

Anyway, back to the request. The game is in a Alpha state now, having passed engine-proof about 6 months back with flying colours. I expect the code-base to be in a fully Beta state within three months. The content (decorating the world, adding "flavour" npcs, creating lootgroups, etc) I expect to take about 3 months of additional work, which is why I'm trying to recruit help for those jobs. One of the biggest tasks is, of course, designing the map. Our game takes place in a 1900x1200 block of space in the game world, only about 10% of the entire game map, so its not an unimaginably large task to do. The primary task will be designing The Forest where the majority of the game takes place. This will mean laying out paths, clearings, ponds, lakes, streams and all that good stuff.

If you're interested, please contact me at your leisure. I'll give you a quick demo of the game, give you the Game Design Document to read, and then give you the few sketches and guidelines I've drawn up as far as the world-layout is concerned. :)

AIM: LuthCrew
Email/MSN/YIM: LuthCrew [@] hotmail [.] com
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