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Documentation - ApplyRawDamage

Posted: Mon Jan 21, 2008 7:35 pm
by OldnGrey
On the documentation site, it says the ApplyRawDamage damage parameter is an integer from 0-255.

I don't think this is correct as I was able to apply the 3000 hits needed to kill a champ spawn with:
ApplyRawDamage(npc, CInt(AP_GetVitalMaximumValue(npc, "Hits")));
where hits max is 3000.