uh yeah... weapons rant
Posted: Wed Nov 21, 2007 12:49 am
POL096-2006-06-02 RC3 Vestal Virgin
I set CFG option for a weapon:
Speed 50
Delay 10000
My test characters dexterity is 100.
I put in a little code into my attackhook to tell me how much time(in MS) there was in between attack swings.
The results were;
10000(Give or take 10-30 MS)
Now I was praying that setting Delay to 10000 would give me results like..
4000
Assuming that Speed is (Speed * 10) = -5000MS
Also that Dexterity is (Dex * 10) = -1000MS
So -6000 + 10000 = 4000MS
Right? No, wrong! lol. It was 10000MS in between swings.
So... Could someone tell me how Delay, Speed and Dexterity effects the MS delay in swings. And what is the default Delay(when not set in CFG) because it's not 0.
All I know is that the higher Speed and Dexterity the less time in MS there is in between swings.
I really hope I'm having a dumb moment... lol. And I apologize if I am.
I set CFG option for a weapon:
Speed 50
Delay 10000
My test characters dexterity is 100.
I put in a little code into my attackhook to tell me how much time(in MS) there was in between attack swings.
The results were;
10000(Give or take 10-30 MS)
Now I was praying that setting Delay to 10000 would give me results like..
4000
Assuming that Speed is (Speed * 10) = -5000MS
Also that Dexterity is (Dex * 10) = -1000MS
So -6000 + 10000 = 4000MS
Right? No, wrong! lol. It was 10000MS in between swings.
So... Could someone tell me how Delay, Speed and Dexterity effects the MS delay in swings. And what is the default Delay(when not set in CFG) because it's not 0.
All I know is that the higher Speed and Dexterity the less time in MS there is in between swings.
I really hope I'm having a dumb moment... lol. And I apologize if I am.