Hi, with the new core i have a problem.
When a staffman kills someone it is set as "criminal" without beeing noticed by the *Criminal* text as a normal illegal attack.
I noticed that it happends even when an Applyrawdamage is set to an npc causing dead. (IE: applyraw(npc, gethp(npc)+100);)
How can i solve this problem?
Criminal problems
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