repsys hooks bug?

Report core bugs regarding the Ultima Online Emulator Core release (version 097). You can attach your Core Dump. One bug per post.

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CrazyMan
Expert Poster
Posts: 71
Joined: Wed Apr 05, 2006 8:08 am

repsys hooks bug?

Post by CrazyMan »

repsys hooks NameColor and HighLightColor run every step, every move.

Code: Select all

exported function NameColor(mobile, visible_to)
	SendSysMessage(mobile,"Buug");
                return 100;
endfunction

exported function HighLightColor(mobile, visible_to)
SendSysMessage(mobile,"Buuugss");
                return 3;
endfunction
Slow cpus or big online - like pushhook ?
Bracco
Adept Poster
Posts: 80
Joined: Thu Dec 28, 2006 11:52 am

Post by Bracco »

hm... guess you don't know how reputation is sent to the client eh ? :grin:

its normal, everytime someone moves, the server sends the updateplayer packet (or what was its name), and included in it there's the reputation code
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