Minor namechange in BrainAi npcdesc..
Posted: Sat Dec 30, 2006 10:02 am
Dog is wrongly named as he spawns as "a brown bear"
Should be
##########################################
# Canines (Dogs)
##########################################
NPCTemplate Dog
{
// Primary NPC settings
Name a dog // not a brown bear
Script :brainAI:brain
ObjType 0xD9
Color 0
TrueColor 0
Gender 0
RunSpeed 36
AR 6
Alignment neutral
Category Canines
// Attributes
Strength 10d2+17
Intelligence 8d2+21
Dexterity 15d2+13
Tactics 12d2+7
Wrestling 12d2+7
// Vitals
HITS 5d2+12
MANA 0
STAM 15d2+13
// Intrinsic Weapon
AttackAttribute Wrestling
AttackSpeed 30
AttackDamage 4d2+1
AttackHitScript :combat:mainHitScript
// Sounds
AttackHitSound 136
AttackMissSound 569
DeathSound 138
DamagedSound 137
IdleSound 134
IdleSound 135
// Brain AI Settings
AISetting AreaSize i5
AISetting CycleWait i10
AISetting FleeLevel i80 // 80%
AISetting IdleTicks i2
AISetting SleepWait i1800
// Brain AI Nerves
AIScript Combat :brainAI:scripts/combat/genericAnimal
AIScript EnterArea :brainAI:scripts/enterArea/generic
AIScript LeftArea :brainAI:scripts/leftArea/generic
AIScript LookAround :brainAI:scripts/lookAround/findFeared
AIScript ShouldWatch :brainAI:scripts/shouldWatch/watchFeared
AIScript Sleep :brainAI:scripts/sleep/generic
AIScript EndFight :brainAI:scripts/endFight/endFightAnimal
// Skinning Info
Skinning RawRibs 1
// Settings other scripts use...
// CProps (eww!)
}
Should be
##########################################
# Canines (Dogs)
##########################################
NPCTemplate Dog
{
// Primary NPC settings
Name a dog // not a brown bear
Script :brainAI:brain
ObjType 0xD9
Color 0
TrueColor 0
Gender 0
RunSpeed 36
AR 6
Alignment neutral
Category Canines
// Attributes
Strength 10d2+17
Intelligence 8d2+21
Dexterity 15d2+13
Tactics 12d2+7
Wrestling 12d2+7
// Vitals
HITS 5d2+12
MANA 0
STAM 15d2+13
// Intrinsic Weapon
AttackAttribute Wrestling
AttackSpeed 30
AttackDamage 4d2+1
AttackHitScript :combat:mainHitScript
// Sounds
AttackHitSound 136
AttackMissSound 569
DeathSound 138
DamagedSound 137
IdleSound 134
IdleSound 135
// Brain AI Settings
AISetting AreaSize i5
AISetting CycleWait i10
AISetting FleeLevel i80 // 80%
AISetting IdleTicks i2
AISetting SleepWait i1800
// Brain AI Nerves
AIScript Combat :brainAI:scripts/combat/genericAnimal
AIScript EnterArea :brainAI:scripts/enterArea/generic
AIScript LeftArea :brainAI:scripts/leftArea/generic
AIScript LookAround :brainAI:scripts/lookAround/findFeared
AIScript ShouldWatch :brainAI:scripts/shouldWatch/watchFeared
AIScript Sleep :brainAI:scripts/sleep/generic
AIScript EndFight :brainAI:scripts/endFight/endFightAnimal
// Skinning Info
Skinning RawRibs 1
// Settings other scripts use...
// CProps (eww!)
}