Situation:
Player has other than humanoid graphic (i.e. polymorf) and he dies.
A polymorf scipt is finished (backing up settings) but the mobile.graphic is a problem
I tried to set it like the distro script:
mobile.graphic := mobile.trueobjtype;
but in that case player`s screen is in color, not b&w
How to set it right???
death and other graphic
I think there are better ways to do it now, but in the chrdeath I rez them quickly, fix up all the timers and graphics and effects, and then kill 'em again
It all happens so fast the player is not aware of all the mess going on.
That way all the mods are nicely removed and the graphic is correct for when they rez a second time.
Crude? You bet.
Does it work? Yes indeed!
That way all the mods are nicely removed and the graphic is correct for when they rez a second time.
Crude? You bet.
Does it work? Yes indeed!
Code: Select all
if ( mobile.dead )
// check mobile.gender to set the correct ghost graphic
// 402 403, etc.
else
// restore original graphic
endif