Fastwalk system
Moderator: POL Developer
I don't understand your point of view... The Smoothwalk function of injection is a "experimental" helper for some people who have bad connection and/or some other problems with lag. What it does is give the client automatically a positive answer to walkrequest packets. So it's "out of sync" by definition, because it doesn't wait for the server answer at all. In other words it automatically counts with the server approving all the walkrequests, so it will be far more affected by the system that actually sends walkdeny packets in case of speeding, than with my system that simply slows down the movement of given client on the server (and for other clients).