Help getting pol96 running

Here you can post threads requesting help on the official POL Ultima Online Emulator Core 096.
Note: Core 096 is no longer officially supported.
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Eliath
New User
Posts: 14
Joined: Sun Aug 27, 2006 6:12 pm

Help getting pol96 running

Post by Eliath »

This is from start.txt after pol crashes. I have no problems compiling them all either.

Error is as follows

checkpoint: initialize_client_interfaces
checkpoint: load_tiles_cfg
Warning: No tiles loaded. Please check tiles.cfg
checkpoint: load_landtile_cfg
checkpoint: load_itemdesc
Unable to find package 'Cooking'
Error reading script descriptor ':Cooking:Source/EatFood'
Server Shutdown: load_itemdesc
Execution aborted due to: Error reading script descriptor

I've had a look at a attributes file and all seems to be fine. Just wondering what else could be causing this that i've overlooked? I'm using pol 96 and a custom scriptset.
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CWO
POL Expert
Posts: 1160
Joined: Sat Feb 04, 2006 5:49 pm

Post by CWO »

Warning: No tiles loaded. Please check tiles.cfg

First off, I think this might be related to UOConvert not being run or failing? I think its that but someone else should confirm it...

Error reading script descriptor ':Cooking:Source/EatFood'

Your cooking package is either missing or renamed. Look around for the script EatFood and make sure the parent path of it (if its in .../Cooking/Source/EatFood.src, you're looking at Cooking) has a pkg.cfg and inside defines

Name Cooking
Eliath
New User
Posts: 14
Joined: Sun Aug 27, 2006 6:12 pm

Post by Eliath »

Okay i have no tiles.cfg file in directory. UO convert ran properly, and completed however i'll do it again to remove this possibility.

The path for cooking is correct, and the pkg file reads
Name Cooking
Enabled 1
Version 0.1
Author Mithril
Email mithril@sanctuaryshard.com
So that looks fine to.
Eliath
New User
Posts: 14
Joined: Sun Aug 27, 2006 6:12 pm

Post by Eliath »

Solved the above problem seems i had two sets of packages. I simply merged them together and fixed related errors such as path issues.
The new error that i'm getting on startup has me stumped. I'm using custom skills, and have some 51 skills instead of regular 48. Error on startup is as follows:
checkpoint: load_skill_scripts
SkillId 1 is too high.
Maximum value is 0
Server Shutdown: load_skill_scripts
Execution aborted due to: Data file error
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