Zulu Hotel Paradiso [pol099]

Scripts for an entire shard, alternatives to the distro made by other users
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Ordos
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Zulu Hotel Paradiso [pol099]

Post by Ordos »

Here's a link to all the Zulu Hotel Paradiso 099 files (download - 40mb) that me and Developer Toadstool worked on until late 2011.

I've included spawns and doors data so you can get going pretty much instantly.

I've tried to strip away as much as possible so it's a "vanilla" install.

I will leave the zip file on my webserver for a little while. If anybody else wants to strip away the unnecessary bits and attach it here (40mb currently exceeds the data limit) that's probably going to make a lot of people happier in the long run.

I wish I had the time to get back into it, there's a lot of great stuff that can be done with UO.

Hope this helps some aspiring devs/hosts.
Last edited by Ordos on Fri Dec 26, 2025 12:09 pm, edited 1 time in total.
Harley
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Re: Zulu Hotel Paradiso [pol099]

Post by Harley »

Thank you, Ordos! I'm a fan of your work!
I saw some your new items on your (I think so) YouTube page "baby basher" and was delighted!
There were packages like: Magic Carpet, Intro scene, Runegate and Magical Lightning Storm
Are they in your release? Or how can I get them?

With best regards!
Harley
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Re: Zulu Hotel Paradiso [pol099]

Post by Harley »

And I saw in that release, there are some scripts missing in GMItems folder like:
crook_usescript
mace_usescript
kryss_usescript
heavyxbow_usescript

And there is missing 'quarrying' package:
Unable to find package 'quarrying'
Error reading script descriptor ':quarrying:quarrying'
If you have them, please upload too.
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Ordos
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Re: Zulu Hotel Paradiso [pol099]

Post by Ordos »

Harley wrote: Sat Jun 03, 2017 5:50 am And I saw in that release, there are some scripts missing in GMItems folder like:
crook_usescript
mace_usescript
kryss_usescript
heavyxbow_usescript

And there is missing 'quarrying' package:
Unable to find package 'quarrying'
Error reading script descriptor ':quarrying:quarrying'
If you have them, please upload too.
hmm quarrying should not even be in these scripts, that's been a project I've worked on separately. Apologies for the mixup, just delete those scripts.
Yukiko
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Re: Zulu Hotel Paradiso [pol099]

Post by Yukiko »

Thanks Ordos.

Added it to my library of 40+ "Complete Worlds" collection.
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Ordos
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Re: Zulu Hotel Paradiso [pol099]

Post by Ordos »

It's been 8 years but I've updated the link to the files in the original post since this thread has a lot of views.

I always miss UO and ZH :)
Kieeps
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Re: Zulu Hotel Paradiso [pol099]

Post by Kieeps »

Perfect timing :D

Just finished my 'lil container experiment, had to do some work in the files itself but i was able to build paradiso into a container if anyone want to run it and look around :)

https://gitlab.com/polserver-container/shard-paradiso
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Ordos
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Re: Zulu Hotel Paradiso [pol099]

Post by Ordos »

Kieeps wrote: Mon Dec 29, 2025 6:07 am Perfect timing :D

Just finished my 'lil container experiment, had to do some work in the files itself but i was able to build paradiso into a container if anyone want to run it and look around :)

https://gitlab.com/polserver-container/shard-paradiso
I've not played with Docker before but I guess it makes spinning up a host on a Linux virtual server much easier?

I'm being drawn back to this project, uh oh, haha
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