Texmaps/Texidx
Moderator: POL Developer
Texmaps/Texidx
When saving these files some of the textures get messed up. Is there a fix or workaround for this?
Re: Texmaps/Texidx
Can you give more information?
What version of UOFiddler are you using?
What is the exact problem? Wrong colors/graphic? File gets corrupted?
What version of UOFiddler are you using?
What is the exact problem? Wrong colors/graphic? File gets corrupted?
Re: Texmaps/Texidx
4.9.2. UO client 7.0.79.6. When saving Texture tab (Texmaps/Texidx) it will corrupt some of the images. This happens even when I do not change anything. I've tried several client versions as well to see if it was just the version causing the issue. It is resizing the images that are corrupting. For instance 128x128 will be resized to 64x64 when it saves.
Normal image
After saving
Normal image
After saving
Re: Texmaps/Texidx
Looks like bug in how data for texmaps is handled. I will try to find out what is causing this. I've created issue for this https://github.com/polserver/UOFiddler/issues/51
Re: Texmaps/Texidx
It's fixed in latest pre-release 4.9.4 https://github.com/polserver/UOFiddler/ ... tag/v4.9.4