Some new things have added or fixed.
From the core-changes.txt:
Code: Select all
-- POL100 --
10-03-2019 Turley:
Fixed: min/max damage visualization in the statbar are now cropped between 0 and 65k like damage calculation.
09-30-2019 Nando:
Changed: Changed default of GetProcess(pid) from 0 to -1 due to compatibility issues with scripts using CInt()'s result directly.
PIDs are now enforced to never represent negative numbers. Please update your os.em and recompile your scripts.
09-26-2019 DevGIB:
Added: Script objects now have package member which returns a PackageRef. e.g. script.package.name =
"GuildStone".