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03-09 Shinigami
Added : WeaponTemplate Prop Delay [ms]
Added : NPCDesc Prop AttackDelay [ms]
Added : character.delay_mod [+-ms] for WeaponDelay
If (Delay!=0) use Delay(+delay_mod) to calculate next weapon swing.
How is it related to the following formula?
interattack delay := (15000 seconds) / ((dexterity+100) * weaponspeed)
Wasn't weapon speed expressed with the Speed prop? Is Delay replacing Speed or is it something different?[/code]