Code: Select all
while (opponent and !opponent.dead and !opponent.hidden and !opponent.concealed and Distance(me, opponent) < 12)
in_combat_event_loop(opponent);
say ("pass2");
ev := os::wait_for_event( 1 );
endwhile
Code: Select all
function in_combat_event_loop(opponent)
endfunction
If i add anything into in_combat_event_loop, some small thing like say("blabla"); or return 0; it works.
I use linux.