Some bugs at commit revision 318
Moderator: POL Developer
Re: Some bugs at commit revision 318
Small bug, when creating doors with custom house tool, they come as a part of multi, not as component, so you cant interact and open then.
Re: Some bugs at commit revision 318
Actually I never looked into custom housing. Seems to be the time for it thx for the report I will start to look into it
Re: Some bugs at commit revision 318
I've turned on my dungeon system wich uses shadow realms and problems with save happens again (http://forums.polserver.com/tracker.php?p=5&t=156).
Very random this insue, but pol seems not saving realm for an object:
This is a item inside storage.txt:
Item
{
Serial 0x4b8d9932
ObjType 0xf7d
Graphic 0xf7d
X 43
Y 65
Z 0
Revision 1
Realm
CProp rr i2
Amount 30
Container 0x4b67f14c
DecayAt 255853620
}
No realm was described, Pol crash while reading storage on startup, dump points to realm.h 'if (is_shadowrealm)'.
Can pol return a startup error in start.log showing which item had troubles instead crash?
Until now, i have no idea what might bug items in this way. Perhaps a double check to make sure realm exists while saving cannot solve the problem at all, but can be a workaround.
Very random this insue, but pol seems not saving realm for an object:
This is a item inside storage.txt:
Item
{
Serial 0x4b8d9932
ObjType 0xf7d
Graphic 0xf7d
X 43
Y 65
Z 0
Revision 1
Realm
CProp rr i2
Amount 30
Container 0x4b67f14c
DecayAt 255853620
}
No realm was described, Pol crash while reading storage on startup, dump points to realm.h 'if (is_shadowrealm)'.
Can pol return a startup error in start.log showing which item had troubles instead crash?
Until now, i have no idea what might bug items in this way. Perhaps a double check to make sure realm exists while saving cannot solve the problem at all, but can be a workaround.