Argh, I got it...I missed new file into my fiddler directory.mitchel wrote:yup
I will try again
copy all files from release directory, I got it.
sorry Turley, and thank you >_<
Moderator: POL Developer
Argh, I got it...I missed new file into my fiddler directory.mitchel wrote:yup
I will try again
I know its probably a pain but it would be good to add support for these as all indications are that these will be used to add new art and animations to the client now, just like verdata.mul used to be used. Right now nothing really supports these and with UO Fiddler quickly become the MUL editor/viewer of choice it would be great if it supported this new format.Turley wrote:Of cause Check uofiddler.polserver.com for the changelog entries.
Only thing that does not work are the uop files. I have a lack of motivation and time to decrypt the animations.
Turley wrote:Version 4.4
Stacked item graphic is made of 2 graphic pics put together with x pixels offset. x=StackOffBasara wrote: I see there's a StackOff option in the tiledata section and that most items that are already stackable have a number > 0 in there, but the number varies. If I want to make something stackable and it's the StackOff box that does it, what number should I be putting in?